Survarium Patch 0.63 is Live. Play Now!

Discussion of the latest news and events related to Survarium.

07.05.2020, 12:04

Chandrian:
What does T5 have to do with anything now if even SV-98 has pre-0.63 M82 damage now?

Even R700 kills Zubr now, with +5 armor and 4% onyx: <a href="https://survarium.pro/armory/ttk" class="postlink, so it will kill other armors which are current meta, too.

Ok, lets agree that all of the snipers are overpowered and leave it at that
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Kube
 
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07.05.2020, 15:03

Kube wrote:lets agree

How would that even be possible? In what universe?
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trouble_every_day
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07.05.2020, 18:26

trouble_every_day:
How would that even be possible? In what universe?

such hostility from the administration, i would like to file a complaint
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Kube
 
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07.05.2020, 19:28

Why on hells earth is this project rolling into becoming an arcade shooter?
The stamina loss you introduced with 0.63 was very good. Why do you always listen to the whine of those people who want all their fps games to be the same bunnyhop strafejump shit, where you run around like you got a propeller uppon your ass.
There´s too much of this kind available on the market right now and Survarium with its game design just won´t fit in and will never matter as such.

You lost so much players, because you abandoned the roots. Those who still whine here on the forums about the game being too slow, the maps being too big, the old random respawn too confusing, spawn protection too unfair, the old body part hit system too unarcadish´re probably 20 of 10000 in total that have to go back to their favorite CS:GO/ fortnite/ CoD games and stay there for good.
The majority, that doesn´t bother to write anything on the forums and just decide to play something else instead, because writing is so exhausting, I don´t know, isn´t represented by those 20 people on the forums, that constantly push the devs to develop another CoDvarium.

I don´t know why the devs always listen to these casual gamers. They wanted this game to be the successor of Stalker.

And what has it become? A game that constantly changes its stats and going away from its initial concept.
The devs said themselves on a podcast that the same people always complain about everything and can´t decide what they actually want.
So why do they keep listening to them, instead of those, that wanted the game to become, what the initial concept was promising?

Why don´t they keep close to the community and make some streams where they for example explain the changes in the newest patches or talk about their plans on future and so on?

What´s this foolish hide and seek anyway?
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RiotOfDoom
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07.05.2020, 20:19

Survarium was good, then they changed a bunch of stuff for no reason and now the game has no soul
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Kube
 
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08.05.2020, 00:37

Kube wrote:i would like to file a complaint

I can help you with that. Wait there. I'll be right back.
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trouble_every_day
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08.05.2020, 14:03

Today at 1 PM GMT V-Day in Europe Event starts. Participate in the event, support a faction, earn reputation and receive themed rewards, including new hats and weapons with unique camouflage! If you wish, you can support several factions in turn.

We are also releasing a small hotfix to address issues with incorrect reputation bonuses on some of the faction hats (which are rewards for the event). Please see the whole list of rewards and rules of the event below!

Faction Challenge V-Day in Europe Event

- The game event will last from May 8, 2020 to May 18, 2020.
- Earn reputation for your favorite faction fighting in PvP-matches at specific time! The schedule of the fights awarding event reputation is at the end of the news. If you wish, you can support several factions in turn.
- Support a faction to receive rewards, including weapons with unique camouflage! All you need to do to get them is gather enough reputation during the event. You can get all rewards from all factions if you play long enough!
- Each faction has the following rewards (total reputation required is in parenthesis): 500 spare parts (10.000), 3 day Premium voucher (20.000), peaked cap with faction emblem (40.000), a weapon with unique faction camouflage (60.000) (thanks to John Rivian for the design), a box with 10 rare modules (80.000).
- The faction to receive the most reputation by the end of the event wins!
- After the event the winning faction will offer a discount on all of its equipment and weapons.
- The other three factions will also provide a discount, but it will be lower.
- Also, for the first victory during the event you will receive a decal "Victory Day 1945"(thanks to ODESSAmamaUA for the design). With it, you can earn more reputation for the match.

https://survarium.com/sites/default/files/news/p/survarium-063-vday-hat-1920x1080.jpg
https://survarium.com/sites/default/files/news/p/survarium-063-vday-akm-1920x1080.jpg
https://survarium.com/sites/default/files/news/p/survarium-063-vday-kiparis-1920x1080.jpg
https://survarium.com/sites/default/files/news/p/survarium-063-vday-sks-1920x1080.jpg
https://survarium.com/sites/default/files/news/p/survarium-063-vday-valmet-1920x1080.jpg
Last edited by Esmer on 08.05.2020, 14:04, edited 1 time in total.

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08.05.2020, 16:08

trouble_every_day:
I can help you with that. Wait there. I'll be right back.

Hello?
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Kube
 
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08.05.2020, 20:28

Huge peformance hit for me in 0.63 if compared to 0.62 and previous versions. Same settings but I'm not able to get 200 stable FPS anymore, drops to like 120-140 and even to below 80 on maps like Abandoned Base were it didn't do this before. I can't even get the 200 fps back if I put everything to minimum.

I've seen more people complaining about this.
Last edited by Chandrian on 08.05.2020, 20:45, edited 1 time in total.
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Chandrian
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09.05.2020, 01:02

I find it pretty nice that Vostok Games is doing this event in order to celebrate the end of WW2 and the nazi regime.
Big up! :)
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Experiment 5
 
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09.05.2020, 01:06

Kube wrote:Hello?

I'm all over it, wait there. Shouldn't be long now.
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trouble_every_day
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09.05.2020, 06:58

Chandrian:Huge peformance hit for me in 0.63 if compared to 0.62 and previous versions. Same settings but I'm not able to get 200 stable FPS anymore, drops to like 120-140 and even to below 80 on maps like Abandoned Base were it didn't do this before. I can't even get the 200 fps back if I put everything to minimum.

I've seen more people complaining about this.


This.

Also,

Now, I cannot even kill anyone no matter what I do...due to the decrease in ttk rate and considering my ping of 250 to 300 I have to shoot enemy in the back but most of the times he simply turns back and kills me. I hate it because shooting in the back is not my style as I like to go out infront of the enemy and kill him. This is the reason why I have low kd ratio.

Please revert back to the ttk as it was in 0.62.

Rest everything is fine.

Sorry I may have said some bad things about VG in the general chat yesterday but I know u understand.
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Viren
 
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09.05.2020, 19:21

Update - Turning off low latency mode is helping me today to make good kills, it was set to ultra till today...thought might share with you people so it may be a little helpful...
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Viren
 
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11.05.2020, 22:12

Quite disappointed with the quick reversal on the stamina changes. Upgrades like "+Stamina recovery" and " -energy use" are again kind of meaningless. Penalties should be heavy to emphasize different playstyles. As it stands, they are merely a suggestion.

Snipers having guaranteed instant kills also doesn't feel right. Previously Zubr had clear advantages and disadvantages, namely being able to survive 1 hit from all but the heaviest caliber sniper rifles. Since Zubr is vulnerable to SV-98 (and most armours to even weaker snipers), there is very little incentive to actually use it for the insane mobility price you have to pay. While it is great, that medium and light armours are more encouraged, heavies have partially lost their niche.

Silencer and flash suppressor change is good, but I feel like reduced effective range should still apply to most silencers, perhaps silencers all silencers even giving +aiming time AND -effective range, since you are getting 2 benefits (-unmasking AND less audible gunfire). SMGs are most notably affected by this - they already have fast aiming time, thus the penalty does not affect them that much. Your other options are reduced recoil, which is already quite low on SMGs - a small gain overall. Flash suppressors are worse at unmasking radius reduction and also increase recoil, while not providing the audible benefit that silencers do. There just isn't much reason to choose one over the other.
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14.05.2020, 10:15

There is this one thing with PvP matches - bots are imbalanced. Please don't try to tell me go ranked as the... admin did, because it is not a solution when you want to play specific type of match or run with "not so OP guns" to get some kills. I don't care about the bots, if we don't have enough players, we play with bots, cool.

Introducing a mechanism that would balance the bots would be nice. From what I know so far, they should be assigned randomly, but when one team gets lvl1 naked botwith a double barrel shotgun that kills only on melee vs other team that gets T5 tank bot with SCAR or something that can get you over the whole map, it sucks. The match can be balanced on player lvl, but the other team loses or has a hard time because their lvl 1 pointloser scores 0:DD (for example even 0:20+) and the enemy bot goes KK/DD. Happens many times and it sucks even when enemy is losing due to this, because the match just becomes predictable. Just a small fix but could improve the PvP quite nicely.
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THC-X325
 
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17.05.2020, 22:17

I don't know if I have a problem with the PC, but with the last update I have sudden fps drops from 60-80 to 20-30 (especially when I aim through a collimator), the game is now unplayable for me on my personal PC and I had to uninstall it here :(
On a stronger PC, those drops don't affect the game as much when it drops from 180 to 120. But still .. it shouldn't happen.
Last edited by Rebex on 17.05.2020, 22:32, edited 2 times in total.
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Rebex
 
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18.05.2020, 11:38

how is it possible the cat-bird has better stats over the KS treasure hunt shotgun?

i mean its good that its only this specific gun that is obviously p2w, but still its p2w
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OneThreeOneTwo
 
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18.05.2020, 16:17

OneThreeOneTwo:how is it possible the cat-bird has better stats over the KS treasure hunt shotgun?

i mean its good that its only this specific gun that is obviously p2w, but still its p2w

It's a different gun because it fires slugs, those two cannot be even compared
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Kube
 
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19.05.2020, 17:13

Starting at 07.00 AM GMT tomorrow, May 20, the game servers will be temporarily unavailable due to the installation of Survarium 0.63c. The expected downtime is about 2 hours. We will let you know as soon as the servers are back online, so you are able play the game.

Read the complete list of changes in the update below.

The List of Changes in Survarium 0.63c
Weapons and equipment

- Since Scavengers won in the V-Day in Europe faction challenge event, prices for weapons and equipment of the faction are temporarily decreased by 50%. Prices of the other three factions decreased by 25%.
- Head coefficient damage decreased from 3 to 2.5.
- AKM: decreased initial recoil.
- AKS-74U: decreased initial recoil.
- AK-74N: decreased initial recoil.
- AK-74M: decreased initial recoil.
- Vz. 58 P: decreased initial recoil.
- AKMSU: decreased initial recoil.
- AK-12: decreased initial recoil.
- ASH-12: decreased initial recoil.
- VHS-2: changed recoil, increased dispersion. Aim time increased from 0.25 s to 0.3 sec.
- A-545: reload time increased from 2.4/3.2 to 2.6/3.6 sec.
- VSS: rate of fire decreased from 650 to 600. Aim time decreased from 0.35 to 0.3 sec.
- VSK-94: rate of fire decreased from 650 to 600. Reload time increased from 2.4/3.2 to 2.6/3.5 sec.
- Ots-02: armor piercing decreased from 14 to 12. Aim time increased from 0.15 to 0.2 sec.
- AEK-919K: armor penetration decreased from 14 to 12. Magazine capacity increased from 20 to 30.
- PP-91 "Kedr": armor penetration decreased from 14 to 12. Slowdown decreased from 2% to 1%. Slowdown when aiming decreased from 7% to 5%.
- PP-19-01: decreased initial recoil.
- H&K MP-7: decreased initial recoil.
- Saiga-12S: slowdown decreased from 4% to 3%.
- "Keeper" / "Keeper of the sun" set: bonus for 6 items "Slowdown -3%" is replaced by "Delay before the medkit effect kicks in -10%."
- UM-2 set: bonus for 3 items "Slowdown -2%" changed for "Protection against bleeding -30%". Bonus for 6 items: “Protection against bleeding -30%” changed for “Slowdown -3%". Bonus for 6 items: “Delay decrease before health regeneration starts” changed from 20% to 35%. Molot UM-2 pants: Slowdown decreased from 3% to 2.5%, energy costs decreased from 11% to 9%.
- UM-2A set: bonus for 6 items: “Delay decrease before health regeneration starts” changed from 20% to 35%. Molot UM-2A pants: slowdown decreased from 3% to 2.5%, energy costs decreased from 11% to 9%.
- Zubr UM-4 set: bonus for 6 items “Delay decrease before health regeneration starts” changed from 25% to 35%. Zubr UM-4 bulletproof vest: slowdown decreased from 11% to 10%. Energy costs decreased from 38% to 34%. "Zubr UM-4" pants: slowdown decreased from 3% to 2.5%. Energy costs decreased from 11% to 9%.
- "Bison" set: bonus for 6 items, "Delay decrease before health regeneration starts" changed from 25% to 35%. Bison body armor: Slowdown decreased from 11% to 10%. Energy costs decreased from 38% to 34%. Bison Pants: Slowdown decreased from 3% to 2.5%. Energy costs decreased from 11% to 9%.
- "Nomad" set. "Nomad" bulletproof vest: slowdown increased from 4% to 5.5%, energy costs increased from 14 to 19%. "Nomad" pants: slowdown increased from 1% to 1.5%, energy costs increased from 4% to 6%.
- Fugitive set. Fugitive bulletproof vest: slowdown increased from 4% to 5.5%, energy costs increased from 14 to 19%. Fugitive pants: slowdown increased from 1% to 1.5%, energy costs increased from 4% to 6%.
- Pathfinder bulletproof vest: slowdown increased from 7% to 8.5%, energy costs increased from 24% to 29%.
- "Seeker" bulletproof vest: slowdown increased from 7% to 8.5%, energy costs increased from 24% to 29%.
- "Shturm" bulletproof vest: slowdown increased from 9% to 10%, energy costs increased from 31% to 34%.
- "Defender" bulletproof vest: slowdown increased from 9% to 10%, energy costs increased from 31% to 34%.
- "Zombie" mask: changed the design so the mask looks better with various hats and helmets.

Bug fixes

- Fixed an issue when some weapons (Saiga-12, Kriss Vector) had different characteristics across various camouflages.
- Fixed an issue when there was no echo from shotgun shots at the Duga radar location.
- Fixed an issue when points were incorrectly calculated in "Slaughter" mode. Now rules of the mode are similar to those of "Team Deathmatch". The difference between the modes is in the size of the locations.
Last edited by Chandrian on 20.05.2020, 00:45, edited 2 times in total.
Reason: typos

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19.05.2020, 22:50

Survarium DevTeam:
- Head coefficient damage decreased from 3 to 2.5.


Good. Rest of changes seem reasonable too. GJ.
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