Survarium Patch 0.51 is Live. Play Now!

Discussion of the latest news and events related to Survarium.

29.12.2017, 14:51

Survarium Patch 0.51 with the new weapon modules system is now live!

Please find the complete list of changes or watch the video overview of the Patch below. Have a good time playing the game!

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Survarium Patch 0.51 Change List
Don't want to read through the complete list? Watch the video highlighting the main features of Survarium 0.51!



Survarium Patch 0.51 Highlights
New Weapon Modification System
Weapon modules system was significantly expanded: now each module is a separate item, and many modules can be installed on several different weapons. You used to need to make a certain number of kills with a wepon to unlock its modules. Now you unlock its module slots instead, and the modules are rewards for victories in PvP.

We went to great lengths to make every module correctly work with each weapon it can be installed on. This made many new combinations possible, but some of the old modules cannot be installed the way they used to (in fact, those combinations are impossible in reality either).

Modules differ visually, by quality and stats (each module can increase or decrease one or several weapon parameters). The better the quality of a module is, the higher its positive parameters and lower the negative. Weapons have basic (standard) modules that provide no stats and only define how a weapon looks.

Holiday Season in Survarium!
Play matches in the Gun Race game mode, receive holiday currency (snowflakes, pine trees and stars) and exchange it for the weapons with unique holiday camos! The higher you place after a match, the more currency you get!

The Complete List of Changes in Survarium Patch 0.51
New Weapon Modification System

- Each module is a separate item and can be installed on one or several different weapons.
- Added new module type: 45 degrees offset rail allowing to install another sight.
- Modules differ visually, by quality and parameters. Each module can increase or decrease one or several weapon stats.
- The better the quality of a module is, the higher its positive parameters and lower the negative.
- You receive random modules for each PvP win. Higher quality modules are more rare than low quality modules.
- Modules with average characteristics are available for purchase in the Workshop when you modify weapons.
- By default all weapons have basic (standard) modules that provide no stats and only define how a weapon looks.
- To install a module you need to inlock a corresponding slot: either kill enemies with that weapon or pay some gold. Kill counters for all your weapons are kept, so you will have some slots alerady unlocked
- Some modules require other modules (for instance, a rail or a clamp) before they can be installed. Those intermediate modules also affect weapon's characteristics.
- The next parameters are now only available on modules: recoil from the hip, recoil when aiming, aim time, dispersion, dispersion from the hip, effective distance.
- If your weapons have modifiers with the stats mentioned above, you will receive modules with the same stats. You also receive a random modifier of the same quality instead of the modifier you lost.
- If your weapons have non-standard (non-basic) modules, similar modules will be installed on your weapon .
- If you had empty module slots (i.e. modules were unlocked but not installed), the best available to you (by number of your kills with the weapon) modules will be installed.
- If you had non-installed modules you bought with gold, you will receive similar modules (you will find the corresponding items in the inventory).


Holiday Season in Survarium!

- Everything mentioned below is only available during the Holiday Season event!
- Play matches in the Gun Race game mode, receive holiday currency: snowflakes, pine trees and stars. The higher you place in a match, the more currency you get!
- Exchange the currency for the weapons with unique holiday camos: Benelli M4 (tier 3), PP-19-01 (tier 4) and A-545 (tier 5). The weapons also have all their module slots unlocked, and provide a bonus to spare part gain: +7%, +10% and +15% correspondingly.
- Gun Race is all-versus-all game mode, so every other player will try to frag you.
- Before each match an equipment tier (from 1 to 5) is randomly selected, and a list of this tier's weapons is generated. The last ones on the list are always a snowball and an icicle. The snowballs kills a character with 100 HP in two hits, and the icicle one shots but only in melee.
- Kill opponents to get the next weapon on the list. Melee kills let you advance through the list faster, but if someone kills you in melee, you roll back to the previous weapon on the list. The player to make the kill with the last weapon on the list wins.
- You will receive a holiday hat for the first win in a PvP-match!

General Changes

- Now bots (AI controlled characters) use the damage statistics to choose where to look. Basically, the AI will more often check the spots from which the players usually shoot the bots.

Weapons, Equipment and Supplies
Weapons

- Weapons with the (old) suffix were removed from the game. If you had an (old) weapon, it will be replaced, plus you'll receive another weapon as a compensation (details below).
- Additionally you will get a base (with no modules or modifiers) weapon of the same class and tier as your (old) weapon. If you had a premium weapon with the (old) suffix, you will also get a premium weapon (in this case module slots will be unlocked and you'll get three random modifiers).
- For instance, if you had a tier 2 AKM "Avenger" (old), you will receive tier 1 AKM "Avenger" with similar modules. You will also receive a tier 2 premium assault rifle, which in this case is AKS-74U "Corsair".

Locations

- Introduced various changes to Mamayev Kurgan location. Now matches should be more balanced regardless of where your team's base is.

Technical Changes

- Now the renderer for slow PCs supports light sources that provide only glare (they used to add diffuse lighting as well).

Bug Fixes

- Fixed the first three bullets recoil modifier, now it correctly changes recoil of all weapons.

Download Survarium 0.51 and check it out! Hopefully you'll like the changes.

See you on the battlefield!
Last edited by joewillburn on 13.03.2018, 17:29, edited 1 time in total.

Survarium DevTeam
Vostok Games
 
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Joined: 16.05.2014, 17:20

29.12.2017, 15:17

The 45* sight should be on the right side if I'm not mistaken. I hope you added a recoil penalty to using the 2nd scope (a BS modification imo).
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Protos Angelus
 
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29.12.2017, 15:25

IT'S RAAAAAAAAW !!1!1
@Gordon Ramsey
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UnknownPlayer666
 
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29.12.2017, 15:31

Did you guys fix the laser pointers so they match up/follow with the sight dots?
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VioletRose
 
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Location: Yannov Station

29.12.2017, 15:36

Menu and presents working way to slow. It takes minutes to refresh the changes made in present.
THX for stealing my modules from all weapons and gives me crappy ones. SV DUSK is great example. Instead of LongBarrel i grinded so hard, i have now regular one. Not funny at all. This patch is big NO.

I have a lot of crappy modules, but i dont have clamps/rails to mount them. I need to pay gold for them....clever.
Last edited by Owcen_no_steam on 29.12.2017, 15:40, edited 1 time in total.
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Owcen_no_steam
 
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29.12.2017, 15:39

Owcen_no_steam wrote:This patch is big NO.


Judging an entire patch in 5 minutes... are you sure you shouldn't be reviewing games on Steam?
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joewillburn
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29.12.2017, 15:41

joewillburn:

Judging an entire patch in 5 minutes... are you sure you shouldn't be reviewing games on Steam?


Menu is lagging. Present are loading slowly, and u need to wait 2-3 minutes to see the changes u made.

What have time i play with it to do ?? Its a bug Joe.

I need to pay GOLD for rails/clamps to place my modules.
My modules are taken away from my account and i get very entry ones.
Its not what you have claimed in relesase notes.
I had unlocked all the best modules on almost all weapons.
After patch VG gives me crappy ones + i need to pay gold to mount them...
Last edited by Owcen_no_steam on 29.12.2017, 15:44, edited 1 time in total.
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Owcen_no_steam
 
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29.12.2017, 15:46

Confirmed Crash after throwing a Sponge Artifact.
Confirmed Crash after clicking on the Factions Button.

Confirmed means: Its not just me, but this Bug can be reproduced by a friend.
Last edited by UV7bk on 29.12.2017, 15:48, edited 1 time in total.
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UV7bk
 
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29.12.2017, 15:49

Owcen_no_steam wrote:I need to pay GOLD for rails/clamps to place my modules.


No, you don't. They drop in PvP matches if you win.
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joewillburn
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29.12.2017, 15:50

UV7bk wrote:Confirmed Crash after throwing a Sponge Artifact.
Confirmed Crash after clicking on the Factions Button.

Confirmed means: Its not just me, but this Bug can be reproduced by a friend.


We're aware of some crashes. Programmers are investigate them as we speak.
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joewillburn
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29.12.2017, 17:15

Not sure i understand this correctly, for example i try to customize my barret, before i had all attachments for it unlocked. Now i have to pay gold to switch to any attachment, even those i have?

Also when i switch attachments they will be destroyed? Why can't i keep the ones i switch out?
Last edited by Shroomcar on 29.12.2017, 17:16, edited 1 time in total.
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Shroomcar
 
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29.12.2017, 17:33

Oh no.. this means i've lost my (old) T3 revolver. This actually saddens me. T3 is the highest tier i can play on (due to my insane lack of skill and incapable hardware). The revolver was my only friend, when everybody else was destroying me.

RIP Python, my (old) friend. You will be missed.
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The Selekted
 
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29.12.2017, 17:40

- Now the renderer for slow PCs supports light sources that provide only glare (they used to add diffuse lighting as well).


Uh... so instead of adding features you reduced lighting quality even more?
Last edited by yaji on 29.12.2017, 17:40, edited 1 time in total.

yaji
 
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29.12.2017, 18:16

Shroomcar wrote:Now i have to pay gold to switch to any attachment, even those i have?


No, you can change attachments for free. You only need to pay Gold if you do not wish the attachment to be destroyed when removing it. But if you do destroy it, you should not really worry. There will be many drops in PvP.
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joewillburn
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29.12.2017, 18:26

- PVP = no bots.

- Launching nade, sponge, popcorn = crash without possibility to re-enter in the match.

- Event match = crash too. And old event system was more fun.

- And i really hate the new weapons modules system. It's too complicated.
When i have finish to configure my weapon, and "matchmakingwaited", it's time to do something else.

Instead of losing time with this you should have made maps.
Last edited by ike07 on 29.12.2017, 18:28, edited 2 times in total.
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ike07
 
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29.12.2017, 18:27

The snowball in gun race is cancer. The only viable way to kill with it is using melee, which defeats the whole purpose of a freaking snowball...
-increase ROF
OR
-make it one-shot
Last edited by UnknownPlayer666 on 29.12.2017, 18:28, edited 1 time in total.
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UnknownPlayer666
 
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29.12.2017, 18:39

joewillburn:

No, you can change attachments for free. You only need to pay Gold if you do not wish the attachment to be destroyed when removing it. But if you do destroy it, you should not really worry. There will be many drops in PvP.

could have been at least 50% chance for free (100% gold), right now it feels ridiculous

Blankname
 
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29.12.2017, 18:45

Blankname wrote:could have been at least 50% chance for free (100% gold), right now it feels ridiculous


Well, changes are possible. We'll look at the feedback from players. Thing is, you will see, modules will come easily. But, I'll put your suggestion forward.
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joewillburn
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29.12.2017, 19:09

Hm, shouldnt we had got some time to switch modules on our guns to get what we would like to have on them after the update? Now I have just one silencer because I had switched guns to PvE where it is useless.

For my fully upgraded T4 M4 I got HK416 without upgrades. It was really designed like this? Well, nevermind.

Is there anywhere user documentation for the modules? I believe many people would appreciate stating in update news that you loose module if you decide to change it.

I have guns with recoil 0 (zero). What does that mean? Does it work like earlier? I had RPD with 0 recoil after first three shots (-10 recoil mod, vertical grip, skill, gloves) and I saw no difference when I had recoil over 10 on the gun.
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Sandsleeper_CZ
 
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29.12.2017, 19:13

Did you remove bots from PVP ? Was is intentional ?

If so, then tweak the MM, because all games are 2v2 now.
Last edited by UnknownPlayer666 on 29.12.2017, 19:13, edited 1 time in total.
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UnknownPlayer666
 
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