Game Idling Thing

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18.09.2019, 19:54

Hi
I'm here to ask y'all about the Idling Timer After Matches,I don't understand why I get Idling Time just cos I couldn't kill in that certain Time and I've been playing against pro's so there's no way I'm Gonna Kill like they do ,I thought Idle is when you are just standing and doing nothing in a match until the end of the match but im active its just that I lack kills and that's it so can you please change This Idling thing cos its annoying waiting 9 minutes after a match.

Thank You in Advance
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KillingBen
 
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18.09.2019, 23:09

Activity penalty is based on not being able to score 5 points in 5 minutes. A match lasts for 15 minutes and the average score for all players is around 100, so it isn't something difficult to achieve if you don't camp. Points can be scored in many different ways (sensors, healing an ally, spotting batteries, bringing them, capturing or defending units...), not just for killing.
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Chandrian
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19.09.2019, 13:46

Also, being killed *while moving with velocity>0 in the instant of death* resets the "idle player timer", right?

I sometimes try to do that when I absolutely cannot get a single kill in TDM against pros. Off course not often because I mind the score of my team.
Last edited by Jano Msik on 19.09.2019, 13:46, edited 2 times in total.
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Jano Msik
 
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19.09.2019, 16:34

Jano Msik wrote:Also, being killed *while moving with velocity>0 in the instant of death* resets the "idle player timer", right?

I sometimes try to do that when I absolutely cannot get a single kill in TDM against pros. Off course not often because I mind the score of my team.

As far as I know, yes.
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Chandrian
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22.09.2019, 17:56

Why don't we have score based on damage done? 10 HP equaly 1 EXP. A successful kill equals additional 5.
Would that be too difficult to handle by the engine when it has to calculate more than multiples of 5?
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Dauerfeuer Ungeheuer
 
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