Please delete the CNPP map

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21.07.2019, 18:57

It was already easily the worst map in the game, and now that we don't have smokes there's no way to create any cover against all of the camping snipers.
You either have to try and move without getting killed by the 5 different campers or you have to camp as well.

Option 1 is nearly impossible, option 2 is boring.
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Scaramanga
 
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22.07.2019, 12:50

We are still working to unlock the whole map.
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joewillburn
Vostok Games
 
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22.07.2019, 20:15

unlocking the whole map isnt what OP asked for lol.

well it would be nice, dont get me wrong, go for it.

but he is talking about how removing the smoke changed the gameplay and meta of the whole game and specificly on cnpp slaughter.

playing research, s&d, bat, and slaughter Radar isnt what it was before aswell.

i feel the amount of snipers increased by a noticeable amount

bring smoke back to the game asap pls, no matter if its thin or thick, comic or high renderered and layered, you can better look inside or outside, just bring it back lol.

well you fixed the baretta50cal melee bug, but what about the tac-reload bug on EVERY gun in this game, it still makes other t5 SRs reload quicker then intended and still overpowered.
Last edited by OneThreeOneTwo on 22.07.2019, 20:17, edited 1 time in total.
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OneThreeOneTwo
 
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23.07.2019, 20:17

Yeah, although I welcome opening the map out and adding the other modes (and l appreciate your response Joe), that doesn't really solve the slaughter problem.
It's just too much of a campfest, and should be removed either until smokes are back, or it has been redesigned.
Last edited by Scaramanga on 23.07.2019, 20:18, edited 1 time in total.
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Scaramanga
 
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24.07.2019, 05:58

Scaramanga wrote:Yeah, although I welcome opening the map out and adding the other modes (and l appreciate your response Joe), that doesn't really solve the slaughter problem.
It's just too much of a campfest, and should be removed either until smokes are back, or it has been redesigned.


It means that Slaughter may extended into the rest of the map too.
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joewillburn
Vostok Games
 
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25.07.2019, 17:58

joewillburn:

It means that Slaughter may extended into the rest of the map too.


how big / small is the rest of the map then ?

i think currently cnppct is big enough for slaughter
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OneThreeOneTwo
 
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26.07.2019, 09:10

OneThreeOneTwo wrote:
how big / small is the rest of the map then ?

i think currently cnppct is big enough for slaughter


The actual size is actually reasonably big. But when we open it we will most likely open the first cooling tower area that was available on the PTS. So that, combined with what you have access to already.
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joewillburn
Vostok Games
 
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27.07.2019, 18:10

+1 I don't remember I saw one player who like this map. Delete it, or add more cover on middle so players who play (not those idiots that sit in base for 15 minutes) can move, push forward and play. Smoke, hahahahha? I'm not sure that you make smoke to work, you already showed that.
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M4rk0
 
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28.07.2019, 02:14

keep the map as it is and please return smoke.
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owen_reece88
 
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Location: mexico

28.07.2019, 21:45

Personally i think CNPP is a beautiful map with the huge cooling tower surrounded by an abandoned forest. However with the lack of smoke its very easy to just camp in your spawn with a sniper and shoot others running out of their spawn. Either add smokes back or add more cover at the spawns leading to other firefight lanes.
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StubbyClaps
 
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