Survarium Update 0.33 Preview

Discussion of the latest news and events related to Survarium.

20.11.2015, 18:01

Change in the number of supplies

One major change will be the redesign of slots for supplies. We’ll remove the modifier that increases the size of the pockets. Instead, there will be a system of specialized slots in Survarium. There will be four types of supply slots in equipment items.

General slot: This will allow you to equip any type of supplies. The number depends on the particular type. For example, you can take 2 bandages or 2 grenades, but only 1 mine.
Medicine slot: This will allow you to take more medicine, but you cannot put other types of supplies in the slot. Medicines are bandages, medkits, painkillers and antitoxin.
Grenade slot: This will allow you to take more than one grenade, but you cannot put other types of supplies in the slot. Grenades are the RGD-5, RGO and Smoke grenade.
Mines and Traps slot: This will allow you to take more than one mine or trap, but you cannot put other types of supplies in the slot. Mines and Traps are the PMN-3, MON-50 and Hunting trap.

Changes in items parameters

Together with the introduction of new supply slots, mechanics we rebalanced on some equipment. Mostly the changes have affected the number of pouches for ammunition, containers for artifacts, as well as the number and type of slots. Some items of equipment have received additional features. We have also added a new random modifier – explosion protection. This modifier can only be obtained on your helmet, bulletproof vest and pants.

We tried to enhance the specialization of equipment depending on the chosen faction. Thus you will not find containers for artifacts in The Renaissance Army items. But if you want to use the artifacts to the max, consider using equipment of The Fringe Settlers. Equipment of Black Market will allow you to use more mines and traps. Using Scavengers armor you can equip a whole heap of medkits.

We have prepared a table with the new item parameters. We will publish it when the update goes live.

Updated Missions

Changes to the missions system are long overdue. Daily quests are a great way to get more experience, money and reputation. Unfortunately, as a character levels up, the efficiency of missions decreases. The mission timer makes it worse because it does not always successfully match your play time. In addition, when changing faction, you often lose the ability to perform any missions for that day.

In Survarium 0.33 we will make the following changes to the daily missions:

Remove the timer. There won’t a time limit for daily missions.
Missions will not be canceled and reset when changing faction. Reputation received for the jobs will be added to your reputation with the current grouping.
After completing a mission with a gold medal, the mission will be automatically replaced with a new one, after a while. If you don't want to wait you can get a new mission for in-game gold.
Once a day you can cancel any mission regardless of its progress. Already received rewards will remain with you. If you cancel you will immediately receive a new mission.
Missions can still be made easier for Gold.
Reputation reward for completing a mission with a gold medal will be increased.
If you have maximum reputation with the currently selected faction, then for completing a mission with a gold medal you will receive a significant amount of silver.

New Game Events

In Survarium update 0.33 we will add two new in-game events.
Infinite Respect – during the event you will get X2 experience and reputation for victory in battle!
Treasures of the Old World – during the event you will get a better reward for ransacking stashes after a battle.
The launch dates of these events will be announced later.

The Public Test Server launch date will be announced later. Stay tuned!

Read the news on the game website
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joewillburn
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20.11.2015, 18:12

New slots for items look quite interesting.
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Diegtiarov
 
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20.11.2015, 18:13

Sounds like a lot of hard work in the right direction, good job VG. Keep it up :)
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Deathclaw BG
 
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20.11.2015, 18:15

interesting !

Pseudonyme
 
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20.11.2015, 18:17

Looks alright.

Will there be any tweaks and balancing to gear/weapons in 0.33?

Sweatermenswag
 
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20.11.2015, 18:31

New supply slot system sounds good. I also like the idea of equipment specialization betweens factions, makes each faction more unique
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Senilix
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20.11.2015, 18:42

It soundfs interesting...

But for a lot of "old Rabbits" it will be hard, because they must change her way of playing...

Hi Hi Hi... Let's surprise...
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Sentinel_GER
 
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20.11.2015, 19:01

Not sure about the new slot system, This will just kill player build diversity and everyone will now pretty much take the same item since we are restricted to all carry the same things with just an extra of what we want. For example everyone now will have a mine since players are forced to take one which means navigating the maps are going to become more annoying with 16 mines slapped around the place. ....unless you don't get all these 4 slots but it depends on just the armour you wear as to which slots you get?

missions system sounds a lot better. more events is always good.
Last edited by Leki on 20.11.2015, 19:03, edited 2 times in total.

Leki
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20.11.2015, 19:46

Finally, the missions get reworked.

The preview sounds interesting.
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str0lek
 
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20.11.2015, 19:59

Leki:Not sure about the new slot system, This will just kill player build diversity and everyone will now pretty much take the same item since we are restricted to all carry the same things with just an extra of what we want. For example everyone now will have a mine since players are forced to take one which means navigating the maps are going to become more annoying with 16 mines slapped around the place. ....unless you don't get all these 4 slots but it depends on just the armour you wear as to which slots you get?

I'll try to retrieve an answer for you.
Last edited by Davik_Heragon on 20.11.2015, 20:06, edited 1 time in total.

Davik_Heragon
 
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20.11.2015, 20:25

Looks good. Surely I will try it. :)
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Stalker_Fan1
 
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20.11.2015, 21:09

Well look like 0.40 will be in middle of next year
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William-g
 
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20.11.2015, 21:12

William-g:Well look like 0.40 will be in middle of next year

How so? It is unknown how far they have progressed with 0.40, but I do think that it will most certainly be live before the middle of next year.
Last edited by Davik_Heragon on 20.11.2015, 21:13, edited 1 time in total.

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20.11.2015, 21:17

I am very sceptical about this slot system. One of the gratest things in Survarium is the ablity to create many different playing styles by combining outfits (for example you can built a very light weight character under 16 kg without grenades and mines but with tornado drink and reg bonus spezialised to steal batteries or create a tank for the front line). Now i fear that a system of fixed slots could destroy this, because you are forced to take items with you that you don´t need. Also i think that this is unneccesary, the old system was working fine since you can carry just one mine and the blast radius of grenades was nerfed.

But let´s wait see...
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Tscherno-Bill
 
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20.11.2015, 21:51

i heavily dislike the new pocket sytem.
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Bullseye2
 
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20.11.2015, 21:59

Davik_Heragon:
How so? It is unknown how far they have progressed with 0.40, but I do think that it will most certainly be live before the middle of next year.


It was not to be this year?
We are 20 November, 0.33 will be at the beginning of next month, I also know that Joe say that 0.40 can arrive at any time without following the order. But be honest it doesn't really look like that.

And I do not understand why VG have spend time working on pocket system, it is a loose of time.

Really from few month nothing have really change!
Last edited by William-g on 20.11.2015, 22:00, edited 1 time in total.
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William-g
 
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20.11.2015, 22:04

William-g:Well look like 0.40 will be in middle of next year

aint that the truth

thank god for starwars battlefront to keep me busy
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Akbaar
 
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20.11.2015, 22:13

William-g:
It was not to be this year?
We are 20 November, 0.33 will be at the beginning of next month, I also know that Joe say that 0.40 can arrive at any time without following the order. But be honest it doesn't really look like that.

That was the goal, yes, but as has been said before it wasn't a promise. 0.33 was already planned and the schedule was/is tight. Why you think that it will be postponed for months is something I cannot understand and I highly doubt that this will be the case.

Davik_Heragon
 
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20.11.2015, 22:32

Davik_Heragon:
That was the goal, yes, but as has been said before it wasn't a promise. 0.33 was already planned and the schedule was/is tight. Why you think that it will be postponed for months is something I cannot understand and I highly doubt that this will be the case.


I hope you are right, it is just a feeling. I have this feeling because for sometime we get nothing new and the past doesn't give to much hope, like for the storm, free play ....
The only thing new we get is this shitty league who after few of them they couldn't find a good system to make it attractive.
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William-g
 
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20.11.2015, 22:58

If reward for kills is higher then grabbing and using artifacts Fringe will be obsolete.
If Forest Sense doesn't get overhaul Fringe will be obsolete.

Sorry, sceptic all but straight forward...
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D1s4pp01nt3dP4nth3r
 
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