Survarium Patch 0.59f with the summer event, balance changes and various bug fixes is now live!
Please find the complete list of changes of the Patch below. Have a good time playing the game!
Not playing Survarium yet?
Download the latest version of the game here!The List of Changes in Survarium 0.59fSummer event - Take part in the summer event! From July 19 to July 28, play in PvP-matches and earn event currency: symbols of herbs, fire and sun. Collect enough symbols and exchange them for unique rewards!
- The following items are available for exchange: AKMSU "Hot sun" assault rifle, "Herbs" and "Mathsticks" decals.
- Only during the event "Keeper Of The Sun" armored vest and pants are available in the game shop.
General changes - Removed possibility to do a tactical reload by sprinting.
- Health of allies is now displayed.
- Added an option to disable/enable always showing health and names of allies (under "Game" tab).
- Added an option to toggle sprint by pressing a button ("X" by default) instead of holding down a button (Shift by default).
- It's now possible to remove boosters by clicking LMB once.
- Introduced various changes to the game UI.
Supplies - Smoke grenade temporarily disabled because of smoke abuse.
- Enemy medkits and bandages now require several hits to be destroyed.
- Added rewards (points, silver and reputation) for the following actions: healing an ally with a medkit, destroying an enemy medkit, disarming an enemy supply.
- Introduced wait time before using allied medkits and bandages. It's only possible to use one medkit or bandage at a time.
Locations - Vector Laboratory: added two new exits from the hangar. Slaughter game mode is back.
- Chemical plant: it is no longer possible to climb the factory pipe.
- Cologne bridge: closed a gap in the fence which allowed to throw a battery from the location.
Bug Fixes - Fixed an issue when progress of using medicine (medkits, bandages, antitoxin, etc) was not displayed.
- Fixed an issue when it was not possible to set supplies in some spots.
- Fixed an issue when a character did not receive damage from a melee attack when crouching.
- Fixed an issue when the player did not receive a message about damaging or killing an ally.
- Fixed an issue when profanity filter was not working.
- Fixed an issue when progress bar while using allied medkit or bandage was not displayed.
- Fixed an issue causing allied medkits not to have a green marker when your character had "Friend or foe" skill.