Survarium Update 0.52 Preview

Discussion of the latest news and events related to Survarium.

03.04.2018, 15:25

C0NSTANTINE:
No, I want to say that is a obvious downgrade in comparison with old graphic engine. The old graphic engine is much more good then the new one.

Lighting is better, shadows are more defined, textures are of a better size, performance is better and will be improved. There is no downgrade to be seen when NOT ALL effects have been implemented yet. Lighting is not final, tone mapping is not final, color grading is not final, not all textures have been reworked yet.

Also, maybe next time try to explain what could be improved instead of just leaving a "old graphic engine is much more good" and leave people guessing what is it that you don't like.
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Chandrian
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03.04.2018, 21:50

joewillburn:

Please don't jump to conclusions. The new one is much more advanced and offers much better features and visuals. As we have assured players countless times, this is just the first implementation and many more improvements are expected.

Do we have a fuzzy guideline to when features are to be implemented? No hard dates, but near future, future, end of year, etc.?

Will public version of 0.52 have more graphical features than what are in PTS?

Are flashing anomalies fx fixed? On certain frames of their animation cycle they would stretch and distort across the map and cause a blinding light effect. Seen here,

https://steamcommunity.com/app/355840/d ... 857341632/
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chicken_feet
 
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04.04.2018, 00:05

chicken_feet wrote:Will public version of 0.52 have more graphical features than what are in PTS?


As you can see, the second update on the PTS already added some more visual quality. This will continue. By 53 we should have imported 2k/4k textures. But in subsequent patches you will see little improvements that all add up.
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joewillburn
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24.04.2018, 18:41

Андрияш Козловский:Since the new renderer and the launch of the St.Patrick’s Day in-game event are the top priorities for us right now, chances are the modules improvement feature could appear in the game a bit later, for example with 0.52b, however not later than a few weeks after the release of 0.52.

What's the situation with this? Is it still that "few weeks after" - first half of May, or not?
Just so you don't get trapped in that "you promised" and "you lied", it would be nice to know if devs can manage this or they are still very busy with the renderer work.

Tsjuder
 
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25.04.2018, 07:59

Tsjuder wrote:What's the situation with this? Is it still that "few weeks after" - first half of May, or not?
Just so you don't get trapped in that "you promised" and "you lied", it would be nice to know if devs can manage this or they are still very busy with the renderer work.


I'll try and get an update for you. But as the text says; "Example 52b", that isn't stating it will be 52b but rather a subsequent patch after 52a. So it could be c, d, e or what have you.
Last edited by joewillburn on 25.04.2018, 08:00, edited 1 time in total.
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joewillburn
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