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22.03.2017, 20:20

HunGarrey wrote:When can we get the possibility to make community servers?


This will not happen.
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joewillburn
Vostok Games
 
Posts: 6591
Joined: 03.04.2013, 11:25

24.03.2017, 18:53

Hello Joe,

I didn´t get an answer from you on my email yet.

Question to the developers:

What about the C4? Don´t you think it should get an increase of its blast radius and damage it causes and also why can´t you carry more than one?
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RiotOfDoom
Survivor
 
Posts: 602
Joined: 11.05.2013, 14:32
Location: Phobos

27.03.2017, 07:48

What kind of release dates can we see for the first PvE elements to be introduced (Not bots)?
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Sapphire_Ghost
 
Posts: 403
Joined: 29.01.2016, 14:19
Location: #MakeSurvariumGreatAgain :D

20.04.2017, 21:22

Hello devs;

- How is the exact reduction of damage calculated from the armor value?

- Does the weapon penetration level has an effect on the armor efficacy of the enemy?
- If yes, What's the relation between the penetration value and the reduction of armor effect?

- Do you have plans to add clearer informations in the game menus?

Please give me an answer

Thanks for the good work

Manziano87
 
Posts: 89
Joined: 29.09.2016, 11:05

07.05.2017, 13:18

Hi.
- Will there be ever pickable weapons/amo/ from dead enemies/teammates/
- Are there gonna be snomaps
- Maybe a hardcore version with no hitmarkers,off the hip sight,small map veiw of teammats and enemies and no markers ontop of team head/just maybe different colour of the gear - red/blue, or just when on clear view of team member/
10q

KOP Stashnii
 
Posts: 26
Joined: 13.04.2017, 14:17

07.05.2017, 22:21

IT would be cool to have a list (in general) what the weapon stats exactly mean.
We have now got new ones like "grounding from the hip", "shot volume (sound?) et cetera i have no idea what it is.

Also dispersion mod has gone totally from modifications, but we still have - disperion as attachments on shotgun..?
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SportR Ciri Julia
 
Posts: 673
Joined: 06.01.2014, 10:10
Location: Kiel

08.05.2017, 10:20

SportR Ciri Julia:IT would be cool to have a list (in general) what the weapon stats exactly mean.
We have now got new ones like "grounding from the hip", "shot volume (sound?) et cetera i have no idea what it is.

Also dispersion mod has gone totally from modifications, but we still have - disperion as attachments on shotgun..?


Grounding might be the dispersion from the hip when you are locked in place after a grenade explosion i guess and shot volume is the amount of decibel reduced when you put a silencer.
Last edited by R4ph4el on 08.05.2017, 10:21, edited 1 time in total.
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R4ph4el
 
Posts: 168
Joined: 13.05.2015, 19:46

28.07.2017, 11:25

I have a question about creating new maps because it was a long time since we got new map and some examples for new maps:
Chernobyl
Moscow or New York
Or a big map somewhere in thevworlf I dont get any more ideas.
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Wiccket_
 
Posts: 194
Joined: 04.04.2017, 17:42
Location: Yerevan

29.07.2017, 22:41

Wiccket_ wrote:I have a question about creating new maps because it was a long time since we got new map and some examples for new maps:
Chernobyl
Moscow or New York
Or a big map somewhere in thevworlf I dont get any more ideas.


At the moment we are shifting focus to PvE content and maps for that. So new maps for PvP won't come anytime soon. That is one of the reasons we created multiple variations of the existing one.
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joewillburn
Vostok Games
 
Posts: 6591
Joined: 03.04.2013, 11:25

29.07.2017, 23:00

joewillburn:

At the moment we are shifting focus to PvE content and maps for that. So new maps for PvP won't come anytime soon. That is one of the reasons we created multiple variations of the existing one.

Damn. You tried to buy some time. Succesfully.
Let's hope for quick podcast.
@On topic:
Mr.Mullin,I've posted some questions on Facebook,vut since you didn't answer I post/copy them here:
1. Any news about Q&A/Podcast? When we can expect it?
2.Any plans for anomalies' system?
Also,Shingan mentioned big overhaul of attachment system. Can we expect some information? We already know about skill overhaul,too.
3.What is the state of combined renderer?
4.Any chance that SGI-5k will make into game?
5.Also, let's try to improvise:
If we could get 1 PvE misson right now, Will be it a CooP with replayability over and over, with each session a small change'll be added:Like increase in chance to spawn a rare and powerfull opponent,etc?
That's all,for now. Thanks for answering.
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polish-stalker876
 
Posts: 309
Joined: 29.12.2014, 15:12
Location: Shooting Scavs in Tarkov City

31.07.2017, 13:01

joewillburn:

At the moment we are shifting focus to PvE content and maps for that. So new maps for PvP won't come anytime soon. That is one of the reasons we created multiple variations of the existing one.

ok Thank you for an answer now I wont ask for more maps.
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Wiccket_
 
Posts: 194
Joined: 04.04.2017, 17:42
Location: Yerevan

03.08.2017, 07:20

joewillburn:

At the moment we are shifting focus to PvE content and maps for that. So new maps for PvP won't come anytime soon. That is one of the reasons we created multiple variations of the existing one.

Isn't it too soon to shift focus? Newly introduced features have a hell load of problems.
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karat805
Survivor
 
Posts: 3326
Joined: 07.04.2013, 17:17
Location: [Super Tester]

03.08.2017, 14:53

To make some veterans players back to the game and who finish all factions and lvl character, will you had a new faction? Also will put the character up more than 100?

In case it won't be any more factions and lvl will stay 100 could you find a way to exchange or get something else from our thousand experience and faction boosters?
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William-g
 
Posts: 1469
Joined: 07.04.2014, 10:57
Location: warsaw

03.08.2017, 21:06

1) yeah, I backup William-g's question of reputation boosters - got 89 of them. Will I need them any time soon? In 2018? ;-)

2) is it possible to make medals disappear from the game screen?

3) are you thinking on improving Match Making? Optional bots or KD-based matchmaking?

4) can you make squad invitations show the invitor's current tier?

5) have you thought of changing crosshair mechanics? should not be available in Slaughter at all or in any other mode at certain distance.

6) have you thought of making grenades useable when your arms are broken? like, the "broken-arms" grenading should be really weak in terms of distance, like maybe only rolling on the floor, but at least pulling the safety pin out and "cooking" it should be available.

7) have you thought of big guns lowering turning / melee speed?
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66ppt99
 
Posts: 475
Joined: 10.09.2015, 18:16
Location: Ukraine / Україна

22.09.2017, 03:32

Will we start out fresh with tier 1 gear for the upcoming 0.50 pve co-op or will we be using our current inventory?

If we are using out current gear, how will we get anything new if a veteran player has everything already? Will there be new pve unlockable gun?
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Vodkajaeger
 
Posts: 406
Joined: 20.08.2017, 08:53
Location: USA, California

22.09.2017, 09:40

What is being done about the ever present cheater problem?

The league data of the top players could prove valuable in spotting cheaters, do you guys look through this data?

Does the report button actually do anything?

Is the praise button going to be made more useful?
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English_Cat
 
Posts: 194
Joined: 21.05.2015, 16:22
Location: In your base.

22.09.2017, 11:07

English_Cat wrote:What is being done about the ever present cheater problem?


There are no cheaters. There are no coded cheats for the game and even if there were, injecting into the game code would be automatically detected and the user banned.
Last edited by joewillburn on 22.09.2017, 11:07, edited 1 time in total.
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joewillburn
Vostok Games
 
Posts: 6591
Joined: 03.04.2013, 11:25

23.09.2017, 00:17

I been reading through old patch note and diary and I came across the idea that there used to be a system where players could get random rare weapon loot in a match. I haven't seen the system recently which probably mean it was removed. Am I to assume the new treasure hunt is the replacement for the random weapon drop?
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Vodkajaeger
 
Posts: 406
Joined: 20.08.2017, 08:53
Location: USA, California

25.09.2017, 08:25

Vodkajaeger wrote:I been reading through old patch note and diary and I came across the idea that there used to be a system where players could get random rare weapon loot in a match. I haven't seen the system recently which probably mean it was removed. Am I to assume the new treasure hunt is the replacement for the random weapon drop?


Correct
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joewillburn
Vostok Games
 
Posts: 6591
Joined: 03.04.2013, 11:25

25.09.2017, 09:42

Vodkajaeger:I been reading through old patch note and diary and I came across the idea that there used to be a system where players could get random rare weapon loot in a match. I haven't seen the system recently which probably mean it was removed. Am I to assume the new treasure hunt is the replacement for the random weapon drop?



The system was changed for better player retention and a more fair rare drop rate (which was unfatomably rare back then). Furthermore, it had the major issue that it due to it being bound to the match, the roof of the drops was determined by the match level, not by your highest faction level. Consequently, I got 80% of all T4 weaponry, a SCAR-H and a VSSK without even being that tier, simply by playing in the 2015 christmas event with a T10 backpack
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colers25
 
Posts: 2172
Joined: 06.01.2015, 17:47
Location: #makeSurvariumGreatAgain :"D

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