OBT Feedback - Suggestions/Balancing

Do you have an idea that could improve Survarium? Let us know here.

05.01.2015, 12:40

Please use this topic for suggesting any general ideas or balancing issues you have for the Survarium Open Beta Test.

Before you post, make sure to check the topic or use the search bar in the top right to see if your idea hasn't already been suggested.
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joewillburn
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06.01.2015, 21:06

Martyrdom skill, I imagined it as when we are killed to be able to pull pins out of bombs, and leave them to suffer :D

And support chat (In-Game) since this went OBT in EU, there are tons of players which have no idea what to do and how to do, and they are flooding general chat, so if you could just add support chat and some admins to take care of it, it would be awesome
Last edited by turnip_kid on 06.01.2015, 21:42, edited 1 time in total.
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turnip_kid
 
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07.01.2015, 03:00

God no, hopefully marty will never come to Survarium, particularly because when someone dies, they usually have teammates next to them trying to cover=instant teamkills.

As for new players, there's an entire knowledge base, there's faq's on the site, there's youtube tutorials in tons of different languages. If they don't bother to use the readily available resources already provided, then there's not much we can do.
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Gamertech
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07.01.2015, 13:54

Gamertech:God no, hopefully marty will never come to Survarium, particularly because when someone dies, they usually have teammates next to them trying to cover=instant teamkills.

As for new players, there's an entire knowledge base, there's faq's on the site, there's youtube tutorials in tons of different languages. If they don't bother to use the readily available resources already provided, then there's not much we can do.

I didnt suggested support chat because of them, I suggested it because of me, I want to have normal general chat and not every 2nd line "what is this, what is that" , or this don't allow players to use general chat before they reach level 5, as it is in most MMOs
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turnip_kid
 
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07.01.2015, 14:20

lol, even with a dedicated support chat tab, do you really think the questions in gen chat would stop?

In my experience, the majority of online gamers just ask wherever is fastest, which would be the gen chat tab by default.

There are tutorial articles and videos up all over the net, and are advertised on here and VG's social pages. If players don't want to utilise them, then not much we can do.
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Gamertech
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10.01.2015, 15:51

I have a friend complaining about matchmaking, taking only in count the gears' level, but not the character level. He's around lvl 7, and fought against a guy lvl 21 at least since he could carry 2 main weapon: a R700 and an AKS-74u. He became salty when fighting against players with higher lvl using low-level gears but still having an advantage from this kind of perk, but without realizing I could play with him only because of this matchmaking system since I'm lvl 17.

I don't know if there's much to do about it; I don't find it particularly unfair, but I saw it's not the only one complaining, so I thought it would have been interesting to point it out.
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Alsen
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10.01.2015, 16:02

Shinenryu:I have a friend complaining about matchmaking, taking only in count the gears' level, but not the character level. He's around lvl 7, and fought against a guy lvl 21 at least since he could carry 2 main weapon: a R700 and an AKS-74u. He became salty when fighting against players with higher lvl using low-level gears but still having an advantage from this kind of perk, but without realizing I could play with him only because of this matchmaking system since I'm lvl 17.

I don't know if there's much to do about it; I don't find it particularly unfair, but I saw it's not the only one complaining, so I thought it would have been interesting to point it out.

There is a new topic for that:
viewtopic.php?f=3&t=6092

Davik_Heragon
 
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16.01.2015, 01:36

Ok my suggestion is to get 15 points for kill and lose 5 for death, just so guy with 45:44 k/d isnt above the player with 44:22 k/d

And if you use 2 different artifacts at same time it would be good if you get 3rd effect, something like Onyx and Spring to increase reload speed or whatever
Last edited by turnip_kid on 16.01.2015, 02:09, edited 1 time in total.
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turnip_kid
 
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16.01.2015, 02:27

How about an Auto-Kick feature for Teamkillers? Like when someone hits the 3 or 4 Teamkill limit he gets kicked out of the session.
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-Sikzo-
 
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16.01.2015, 07:27

-Sikzo-:How about an Auto-Kick feature for Teamkillers? Like when someone hits the 3 or 4 Teamkill limit he gets kicked out of the session.

Yeah, this will come in handy.
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str0lek
 
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16.01.2015, 07:31

TheRedKing:Yeah, this will come in handy.


I just re-thought that: Wouldn't that require the option to join a running session to prevent teams from getting too small? For all I know one can not do that. Even if it's just 1 or 2 (max) getting kicked, it still shrinks either the own or the enemies team.
Last edited by -Sikzo- on 16.01.2015, 07:32, edited 1 time in total.
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-Sikzo-
 
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16.01.2015, 07:33

-Sikzo-:

I just re-thought that: Wouldn't that require the option to join a running session to prevent teams from getting too small? For all I know one can not do that. Even if it's just 1 or 2 (max) getting kicked, it still shrinks either the own or the enemies team.

For now it will, but they'll add the system where you can join a game that's already playing.
Last edited by str0lek on 16.01.2015, 07:33, edited 1 time in total.
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str0lek
 
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16.01.2015, 13:14

-Sikzo-:How about an Auto-Kick feature for Teamkillers? Like when someone hits the 3 or 4 Teamkill limit he gets kicked out of the session.


I had TKd the same person twice in a row because they kept being idiots and stand in front of me >_>
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Gunneh
 
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16.01.2015, 13:22

Gunneh:I had TKd the same person twice in a row because they kept being idiots and stand in front of me >_>


I just say "grenades" -.-
Everytime I check if there are any teammates around, there are not any. I throw a grenade and it looks like everyone is running towards my grenade. (2.5 teamkills at once - for which I have apologised though)

But there has to be a way to deal with idiots like "FredoGames" (Killing everyone on my team the entire session - before that he killed all on his team/the enemies) instantly...

I know! A vote feature. If players witness a teamkiller (someone who knowingly kills his mates) they can vote for him to be kicked. Bam! Problem solved :D
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-Sikzo-
 
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16.01.2015, 14:37

-Sikzo-:
I know! A vote feature. If players witness a teamkiller (someone who knowingly kills his mates) they can vote for him to be kicked. Bam! Problem solved :D

Vote kick? *narrowes gaze*

Davik_Heragon
 
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16.01.2015, 14:38

-Sikzo-:A vote feature.

This is a terrible idea.
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str0lek
 
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16.01.2015, 14:53

-Sikzo-:

I just say "grenades" -.-
Everytime I check if there are any teammates around, there are not any. I throw a grenade and it looks like everyone is running towards my grenade. (2.5 teamkills at once - for which I have apologised though)

But there has to be a way to deal with idiots like "FredoGames" (Killing everyone on my team the entire session - before that he killed all on his team/the enemies) instantly...

I know! A vote feature. If players witness a teamkiller (someone who knowingly kills his mates) they can vote for him to be kicked. Bam! Problem solved :D


It wasnt with nades but rather snipershots. I had a nice place and this guy decided to use the same place (30sec after I got there) and stood in front of me. Told him to piss off but he didnt so I shot him by accident when I tried to shoot someone else. He came back, shot me and then a few minutes later the same happened -_-
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Gunneh
 
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16.01.2015, 15:08

Gunneh:He came back, shot me and then a few minutes later the same happened -_-


Oh I love guys like this...(Not)

Edit: VG would have to code some seriously smart routine to get an auto-kick working while maintaining balance and not making any "rash" movements due to accidents.

Well yes, voting isn't the best option, but it is better than coded routines going wild due to not being able to differ between accidents and intentions.
Last edited by -Sikzo- on 17.01.2015, 01:04, edited 3 times in total.
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-Sikzo-
 
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18.01.2015, 00:22

Or Change name of Vikhr to SR-3 or Change magazine size, since SR-3 has 20 rounds magazine, and SR-3M 30 rounds magazine, thank you...
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turnip_kid
 
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20.01.2015, 01:07

The faction missions should focus on supporting team play rather than individual goals. A lot of the missions are doing this already such as the "bring batteries" etc. but some of them are supporting the contrary, such as gaining a high accuracy level. Gaining a high accuracy level disregards the fact that using supressive fire to aid your team mates is often vital. Another example is getting a melee kill, which might encourage players to focus a match totally on getting such a kill or several. These are just 2 examples.

Don't want to sound too negative so I just want to say this is a great and really promising game, and that's why I take my time to give feedback!

Keep up the good work guys!
Last edited by Lucifer Wez on 20.01.2015, 01:09, edited 1 time in total.
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Lucifer Wez
 
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